Hey there,
I’m a game designer based in Singapore who is currently open to any designer positions!
However you’ve found your way here, welcome! I hope you enjoy your stay. The works below are a collection of both personal and professional projects that I’ve completed over the years.
Just click on any of the thumbnails and it’ll bring you to a quick summary of that work, what I did, and what I learned from that project. Cheers.
Recent Work
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Tiny Tactics GO!
Lead Game Designer
Currently in Soft Launch on the App/Play store. A PvP game about carefully and strategically placing your heroes on a symmetrical board in order to defeat and outsmart your enemies.
Primary Roles:
Worked on the detailed numbers of all the systems within the game. In-game currencies, hero abilities balancing, events and in-game items, etc.
Changed how heroes worked regularly in an effort to keep things as clear as possible.
Unreal Editor For Fortnite
Team Lead/Lead Game Designer
Created a few maps (islands) on Fortnite’s game marketplace, using their proprietary engine, UEFN.
Primary Roles:
From the concept stage to publishing each island, I decided on the direction of each map.
Helped to tweak the numbers and ensured that each map was playing out and had the intended feel of the game it was meant to emulate.
CAT
Lead Game/Level Designer
Winner of the 2021 Heritage Game Jam hosted by the Sagakaya Collective, a short puzzle game about moving cats closer to humans.
Primary Roles:
Worked on and refined the puzzle mechanics
Created all of the levels and iterated on them.