Hey there,

I’m a game designer based in Singapore who is currently open to any designer positions!

However you’ve found your way here, welcome! I hope you enjoy your stay. The works below are a collection of both personal and professional projects that I’ve completed over the years.

Just click on any of the thumbnails and it’ll bring you to a quick summary of that work, what I did, and what I learned from that project. Cheers.

Recent Work

Tiny Tactics GO!

Lead Game Designer

Currently in Soft Launch on the App/Play store. A PvP game about carefully and strategically placing your heroes on a symmetrical board in order to defeat and outsmart your enemies.


Primary Roles:

  • Worked on the detailed numbers of all the systems within the game. In-game currencies, hero abilities balancing, events and in-game items, etc.

  • Changed how heroes worked regularly in an effort to keep things as clear as possible.

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Unreal Editor For Fortnite

Team Lead/Lead Game Designer

Created a few maps (islands) on Fortnite’s game marketplace, using their proprietary engine, UEFN.


Primary Roles:

  • From the concept stage to publishing each island, I decided on the direction of each map.

  • Helped to tweak the numbers and ensured that each map was playing out and had the intended feel of the game it was meant to emulate.

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CAT

Lead Game/Level Designer

Winner of the 2021 Heritage Game Jam hosted by the Sagakaya Collective, a short puzzle game about moving cats closer to humans.


Primary Roles:

  • Worked on and refined the puzzle mechanics

  • Created all of the levels and iterated on them.

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All my Projects